You pilot a bioluminescent hydrofoil sled in first person down the Trench Conduit — a current-carved crystal chute that plunges from a sunlit coral shelf into the crushing hadal black.
Clear all 120 descents, chain combos, thread the VORTEX GATES and survive the TRENCH SURGE — the last 20% where the current screams and every point is ×3.
You carry 5 O₂ cells (lives). Every impact burns one.
Desktop
AD / ←→ steer
WS / ↑↓ rise / dive
SPACE hold = JET BURST
P / ESC pause
Mobile
Drag anywhere on screen to steer & rise/dive.
Hold the 🫧 button for a burst.
Optional gyro steering is in the pause menu.
PEARL +250 BIO-CORE +1500 DOUBLOON +120 BUBBLE SHIELD 7s CURRENT ×1.35 TIDE BLESSING ×3 SONAR PULL 9s SPARE O₂ CELL TREASURE CACHE VORTEX GATE +3000 (dead centre = PERFECT ×3)
Five full-face dive helms are available for every descent, each with a different blessing — Lumen, top speed, shield duration, sonar-pull range or combo growth. Your chosen helm is drawn over the whole screen with its own sonar sweep and bubble stream.
WORLD RANKING — TOP 100. Type your name after any descent or wipeout to claim your place on the global leaderboard.
NAVIGATION: every screen has an ◀ BACK button. From a result screen use MAP → ◀ BACK to return to the title.
FLOODING THE TRENCH…